Progression Guide

Early upgrade order

Source-reported

Screenshot-backed current guide: Ore Regen Speed → Drill Speed → Ore Luck / Rolling Pedestals once income is steady → Drill Yield later. This is a recommended order, not a hidden game rule.

#UpgradeWhy it is here
1Ore Regen SpeedBuy first in the current screenshot-backed progression guide — Shortens the wait between rolls
2Drill SpeedBuy second — Drones turn ores into crates faster
3Upgrade Ore LuckPrioritize once income is steady — Improves odds of higher-tier ores
4Rolling PedestalsBuy once income is steady; AllThingsHow says pushing to 5 reduces high-tier hunting friction — More pedestals / more ores can be rolled at once
5Drill YieldSkip early in the current guide; revisit later — More value per crate

Floors

Screenshot-backed Floor 2 = $10,000. Floor 3 = $150,000. Ignore $25k claims for Floor 3. Floors 4–7 exact costs are not confirmed yet — they stay blank. A $4.95M garage door is a separate expansion example, not a floor unlock. Full table: floors.

Shops

Gear Shop sells Growth Gems and Coatings (see gears). Pet Shop sells Lucky Blocks with a 50/25/15/8/2 slot pattern. Do not blow early cash on Galaxy; it costs $1T in the source-reported table. Codes and the Rewards menu are cheaper first injections.

Cutscene / client settings

Settings holds the code box. Current guides also send players there for client options around rolls. No unique toggle name is listed here, so check Settings yourself rather than copying a guessed UI path.

Late-game systems

The Fuser that creates Mega Ores is confirmed as a function, not as a floor number. High-tier ores such as Nichirin, Omnipotence and Primordial have listed odds; they are not a reason to assume Floor 8. After the early order, progression is more slots, more luck, more coatings, and better Lucky Blocks.

Why regen first still wins after Floor 2

Ore Regen Speed shortens the wait between rolls. If pedestals sit empty, Drill Speed, Drill Yield, Galaxy Coating and Gorilla’s drone burst all multiply zero. The screenshot-backed order is therefore a bottleneck order: fill the board, crate faster, then spend on luck/pedestals that change which ores appear. Rolling Pedestals to 5 is called out in AllThingsHow as reducing high-tier hunting friction once income is steady — still a recommendation, not a cap we can confirm as a maximum.

Where cash should go besides the upgrade board

Tunnel/compartment slots are a permanent capacity buy. Spend time-skip windfalls on slots and expansion when you have them. Floor 2 ($10,000) and Floor 3 ($150,000) are the only exact floor unlocks listed here. A garage/base expansion door at $4,950,000 is a separate screenshot-backed example and is not Floor 4.

Gear Shop coatings start at Rust Coating $10M (Rusty x1.5) and top out at Galaxy Coating $1T (Galaxy x5). Those are one-time-use shop items, distinct from board upgrades. Do not starve Regen Speed to afford Void or Alien early; the mutation calculator exists so you can see estimated payback before you click buy.

Lucky Blocks in the mid game

Listed cash prices: Common 25M, Uncommon 250M, Rare 2.5B, Epic 25B, Legendary 250B, Secret 2.5T, Exotic 2.5Qa. Prismatic, Divine and Transcendent cash prices are not in the table yet. Drop slots stay 50/25/15/8/2 on every listed tier. Secret Robux remains 640–799 conflicted. Pets with incomplete abilities (Exotic and Transcendent) still have names; those tiers are not ranked.

High-tier ores in the mid-to-late game

High-tier ores we’ve verified so far: PalBall and Dark Matter (Secret), Nichirin (Prismatic, 1 in 35M, $6B listed), Nebula (Exotic, 1 in 73,142,857, $70B to buy — purchase cost not sell value), Devil Crystal (Transcended, 1 in 512B), Omnipotence (Ascended, 1 in 10T, $3Qa listed), Primordial (Almighty, 1 in 50T, rarest listed odds so far). Genesis Crystal, Singularity Ore and Antimatter Crystal are named high-bracket examples without an exact rarity label.

The Fuser that creates Mega Ores is cross-checked. Recipe and floor location are conflicted. 12h cooldown is community-reported and internally inconsistent in the same source family. Use the in-game tooltip and the editable timer.

Next: money-making · drill guide · Fuser.